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1. Deadspace loot drop needs to be fixed - in Missions & Complexes [original thread]
New content is designed to appeal to a different type of player, there is no longer the opportunity and courage game, but a farming and daily quest game.
- by Samuel Wess - at 2015.03.09 22:10:36
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2. Loot table broken or just really lucky? - in Missions & Complexes [original thread]
DEDs have been fixed in the last patch, we used to be sad when we were getting only the box (overseer effects), now we are happy that there is that box :)) Considering the amount of risk/ship size/travel required for those the rewards are an insult.
- by Samuel Wess - at 2014.12.30 00:06:24
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3. Data sites buffed? Hmmm... - in Missions & Complexes [original thread]
I miss the old mechanics where sigs were limited, involved effort and pvp skills to defend them. Now its just breadcrumbs everywhere and 0 social interaction required to play. I enjoy the traffic that provides a better income from kills than before.
- by Samuel Wess - at 2014.11.18 17:30:19
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4. Signature codes ... changing after downtime - in Missions & Complexes [original thread]
Right :) I just clicked patch notes in launcher and assumed those are already on. My bad
- by Samuel Wess - at 2014.08.22 13:10:00
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5. Signature codes ... changing after downtime - in Missions & Complexes [original thread]
Specifically I tested today and scaned before DT the sigs and wrote down the code, guess what, after DT all changed.
- by Samuel Wess - at 2014.08.22 12:38:00
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6. Hacking Mini Game = Biggest Pile Of Crap Ever - in Missions & Complexes [original thread]
Should introduce minigame to mining too, that is boring i guess.
- by Samuel Wess - at 2014.08.18 04:53:00
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7. Hacking Mini-Game 4 Months Later - in Missions & Complexes [original thread]
I just hate it. It turned a strategy game into a laboratory rat labyrint where you have to rapid click your way to get a bite of food, over and over until you get brain dead.
- by Samuel Wess - at 2013.11.01 20:05:00
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8. I love the new exploration system. - in Missions & Complexes [original thread]
Used to enjoy exploration and the fight over the limited signatures because they were valuable. Now they really don't worth the time. Only good thing about exploration now is killing explorers.
- by Samuel Wess - at 2013.08.03 11:11:00
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9. Is it me or you all like new expansion? - in Missions & Complexes [original thread]
Exploration was a good way to make isk, high risk with high reward in null. Now it has been reduced to a joke. Previous patch nerfed belt spawns, now the signatures. This both affected pilot activity, no more interest for belt roaming and fighting...
- by Samuel Wess - at 2013.06.22 22:35:00
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10. officer warping off - in Missions & Complexes [original thread]
Last time i tried pointing regular npc's they still warped off. I did a test ratting session tonight and found that some spawns mwd to 200km from me in belts. Also did anybody noticed that respawn timer was changed to about 40 minutes now ? It t...
- by Samuel Wess - at 2013.03.13 22:02:00
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11. Rewards from complexes random or specific for player/account? - in Missions & Complexes [original thread]
Orlacc wrote: Yeah I am sure they had the time to write that algorithm. Maybe they are watching your house too. I will approach that in a new thread
- by Samuel Wess - at 2013.03.11 16:55:00
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12. Rewards from complexes random or specific for player/account? - in Missions & Complexes [original thread]
Not player id, more likely based on player activity, isk lost, ammount of exploration done, isk cap/week/month from exploration, etc
- by Samuel Wess - at 2013.03.11 16:10:00
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13. Rewards from complexes random or specific for player/account? - in Missions & Complexes [original thread]
This question bothers me after 2 years of exploration, the overall feeling is that the plex loot drops are dependent on player. I have compared my results with friends results and i observed some similar patterns over time, unfortunately i have no...
- by Samuel Wess - at 2013.03.11 15:35:00
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14. Exploration, Risk vs. Reward, T3 ships and DED 4/10s - in Missions & Complexes [original thread]
I do exploration in Stain NPC 0.0 as a challenge for low rewards. Example: 9/10 Complex 1st stage in Stain - 10-20m isk reward, escalates 15 Jumps trough hostile area 2nd stage in Stain - 20m isk reward, heavy neuting, no MWD, beeing probed whi...
- by Samuel Wess - at 2013.03.03 11:06:00
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15. Any news about the "real" AI? - in Missions & Complexes [original thread]
The AI is broken if the NPC are switching to targets that show no threat to them while beeing engaged by targets damaging them. Also my standings with the NPC are not beeing considered. If i have +8 with Sansha, than why are they opening fire on ...
- by Samuel Wess - at 2013.02.19 15:02:00
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16. New NPC AI, how about no? - in Missions & Complexes [original thread]
I just tried a lv 4 mission against serpentis, 120 seconds lock time on a frigate i can go have breakfast and come back maybe ? Take a break, strech my legs ? Edit: i got dampened and lost lock, time for another short break and forum post
- by Samuel Wess - at 2013.01.16 08:30:00
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17. New NPC AI, how about no? - in Missions & Complexes [original thread]
I doubt it will :) Harder content leads to more accounts.
- by Samuel Wess - at 2013.01.09 04:23:00
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18. Incursion sites kept open on purpose - in Missions & Complexes [original thread]
The only bad thing here is the ability to get a noob ship and undock every 5 seconds for free with a new character. I propose to make a 24 hour undock interdiction after geting poded :D this will solve it
- by Samuel Wess - at 2013.01.09 04:12:00
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19. New NPC AI, how about no? - in Missions & Complexes [original thread]
I am only complaining about affecting solo PVP. Try to kill a transport ship with a sabre on a gate, launch a bubble and agress it, while 3 BS shoot your sabre, see how well it goes. The same is with belt fights, the change as you said only advant...
- by Samuel Wess - at 2013.01.05 21:23:00
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20. New NPC AI, how about no? - in Missions & Complexes [original thread]
Skurga wrote: Caldari Citizen20121206 wrote: Is the majority of eve glad with the new NPC AI or not? Do i represent the many or the less? I wonder ... anyways this is a daily bump. There are a lot of different complains about the new AI. ...
- by Samuel Wess - at 2013.01.01 17:24:00
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